Player: hi
Tamara: Welcome to my little place, Player. How may I help you?
Player: job
Tamara: I'm a druid. I teach spells to other druids.
Player: name
Tamara: I'm known as Tamara, though my friends also nickname me Tamera.
Player: spells
Tamara: Sorry, I don't teach spells for your vocation.
Player: yalahar
Tamara: The city is dying, I can feel it. Not only in a physical sense, but also in a spiritual one.
Player: yalahari
Tamara: They have lost connection to their city, to their people, to the world. They are lost.
Player: druid
Tamara: Druids are in close communion with nature. Some of them are also close to their inner beast.
Player: sorcerer
Tamara: Sorcerers are very aggressive. They use their power to fight and to kill.
Player: knights
Tamara: Their animalistic rage and their passion for battles are somewhat impressive. If they only understood the animal in them, they could gain much more power.
Player: paladins
Tamara: They restrict themselves way too much. All this talk about holiness and divine will is pointless. Still, their devotion is admirable.
Player: power
Tamara: Everyone who becomes a druid has the opportunity to learn many magic spells.
Player: alchemist quarter
Tamara: The breath of life is no longer blowing over this quarter. The beast of the plaque is lurking in every shady corner, and no hunter can bring it down.
Player: foreign quarter
Tamara: A scorpion will always be a scorpion.
Player: trade quarter
Tamara: The pack is always looking for a leader.
Player: alchemist quarter
Tamara: The breath of life is no longer blowing over this quarter. The beast of the plaque is lurking in every shady corner, and no hunter can bring it down.
Player: foreign quarter
Tamara: A scorpion will always be a scorpion.
Player: trade quarter
Tamara: The pack is always looking for a leader.
Player: magician quarter
Tamara: They thought they could tame magic, but magic devoured them.
Player: arena quarter
Tamara: The gladiators are to some extent in touch with their inner beast. Still, sometimes they are the prey rather than the predator.
Player: sunken quarter
Tamara: It is inevitable that mother nature will claim what was once hers.
Player: factory quarter
Tamara: They tried to cage the forces of nature to have them work for them. Now the factories are silent and covered with dust. Those who thought to have mastered nature are gone, while nature is still here.
Player: time
Tamara: Eh, I haven't seen daylight for a long time. So, don't ask me, what time it is.
Player: excalibug
Tamara: Another weapon of destruction. I hope nobody will ever find it.
Player: ferumbras
Tamara: I came here to get away from evil creatures like him, but here I've found other curses.
Player: cookies
Tamara: Thank you honey, but I pass on that offer.
Player: palimuth
Tamara: He is nothing than a puppy of its uncaring masters.
Player: vampire
Tamara: Fortunately they never come here.
Player: blood crystal
Tamara: Oh! That cursed stone! I know about it, but I can't tell you anything. Evil gems like that shouldn't be passed around, only a crazy fool would do that.
Player: magic
Tamara: Everyone who becomes a druid has the opportunity to learn many magic spells.
Player: crunor
Tamara: Crunor, the father of all trees, is a symbol of life.
Player: membership
Tamara: Our members use their magic power to protect their life and the life of other creatures.
Player: news
Tamara: News are of little value in a city that old.
Player: vocation
Tamara: Your vocation is your profession. There are four vocations in Tibia: druids, paladins, knights, and sorcerers.
Player: bye / farewell
Tamara: Farewell.
I love how articles uncover more content in Tibia and help me understand Tibian universe better.