Player: hi / hello
The Gate Keeper: Are you the Key Master?
Player: yes
The Gate Keeper: Enter the Spirit Grounds, Key Master.
Player: spirit ground
The Gate Keeper: The realm between realms, where all doors open on themselves only. The place where the spirits dwell that have unfinished business or were... called.
Player: called
The Gate Keeper: The call of the Ancients was sounded. The Key Master knows it. We too have been summoned to prepare for their arrival.
Player: Ancients
The Gate Keeper: Enough! Don't waste your breath, mortal. Go now onto the grounds to do what you came here to do.
Player: gods
The Gate Keeper: We are in their atrium. Some doors lead to them. Soon...
Player: soon
The Gate Keeper: Yes, soon. Or maybe it has happened already, long ago. ...
The Gate Keeper: Time has no meaning to them.
Player: shadow
The Gate Keeper: The breath of darkness, the eye of the night, the body of the other.
Player: blood priest
The Gate Keeper: Insolent beggars, prying into dark windows.
Player: key
The Gate Keeper: The balance has been broken, the doors pried open, the keys scattered and lost. ...
The Gate Keeper: The Key Master will find them and close the doors that were not meant to be open. ...
The Gate Keeper: And then he will unlock the Other Door.
Player: other door
The Gate Keeper: The Key Master will know.
Player: death
The Gate Keeper: A broken seal on a letter long read.
Player: here
The Gate Keeper: This is a... pause between two breaths. All times, held and spent at once in a place that is not a place.
Player: zg
The Gate Keeper: Really! No need to be rude.
Player: path / what
The Gate Keeper: Use a sharp blade, a powerful staff or spell to send them on their way.
Player: job
The Gate Keeper: I am the Gate Keeper. I guard the doors and await the Key Master.
Player: name
The Gate Keeper: My name is unpronouncable in your language.
Player: unpronouncable
The Gate Keeper: The nearest you may come to is Zg'!kch of Cthle-ZüuKh'lkrlxchwr.
Player: tibianus
The Gate Keeper: As a child would sit on a castle made of sand.
Player: tibia
The Gate Keeper: Too many doors open. Too tempting for some. The shadows run and hide.
Player: undead
The Gate Keeper: Travellers between the doors.
Player: necrom / necromancer
The Gate Keeper: Serving the dark ones. Some do not know what they are meddling with, rattling at the doors like children.
Player: pupil
The Gate Keeper: Ah. Some were keys, some were leaves. All scattered, all blown away in the icy draft between the doors.
Player: priestess
The Gate Keeper: Soothing the pains of the festering sores.
Player: why
The Gate Keeper: Too many doors were opened that lead astray. The spirits gather in anger, here. Show them the path.
Player: no
The Gate Keeper:
Player: bye / farewell
The Gate Keeper: Yes. For a while.
I love how articles uncover more content in Tibia and help me understand Tibian universe better.