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  • Keymaster
    Member since: August 11, 2020

    NPC: Red Lilly

    Player: hi / hello
    Red Lilly: Hello sweetie. If you need general equipment, stuff like that, let me know.
    Player: Charlotta
    Red Lilly: Just between you and me hun, that woman is a witch. Love potions, poison, voodoo dolls to torture your neighbour. You name it, she got it.
    Player: cult
    Red Lilly: Uh! <whispers> There are … rumours, you know? About bloody rituals and gruesome curses … better don’t talk aloud about such issues.
    Player: djinn
    Red Lilly: Kshh!! No talks about … the magic folk here … This might draw their attention.
    Player: Eleonore
    Red Lilly: Hard to imagine that this fat man has such a pretty daughter.
    Player: Ferumbras
    Red Lilly: Don’t mention HIM in my house you fool. You call evil and mayhem upon us.
    Player: food
    Red Lilly: I am not dealing with food.
    Player: governor
    Red Lilly: I won’t say anything bad about such a high-born person. That’s why I remain silent hun <blinks>.
    Player: job
    Red Lilly: I run this little pawnshop, hun, but I think you knew that already.
    Player: king
    Red Lilly: What interest could a king have in this little settlement? If a king cares about us, there must be something important behind all this.
    Player: liberty bay
    Red Lilly: Liberty comes, liberty goes, only the bay stays. Hehe.
    Player: light
    Red Lilly: I sell torches, candelabra, and oil.
    Player: loveless / theodore
    Red Lilly: That guy is a shrewd trader, sweetie. I bet even I could learn a thing or two from him.
    Player: offer / buy / goods / sell / equipment / stuff / ware
    Red Lilly: I have shovels, picks, scythes, bags, ropes, backpacks, plates, scrolls, watches, some lightsources, and other stuff. Just ask me for a trade.
    Player: pirate
    Red Lilly: Mostly, pirates are bad for business. But sometimes, they are good for business.
    Player: plantations
    Red Lilly: Sadly the workers have hardly enough money to buy something to eat and to drink. That is bad also for my business.
    Player: quara
    Red Lilly: The quara are the curse of the sea. Everybody that dares to enrage the sea spirits has to fear their vengeance. They come at night to kidnap people who forgot their lucky charms at home …
    Red Lilly: Sometimes those evil beings take the most naughty children to raise them as their own underwater.
    Player: rum
    Red Lilly: Ah, there is little in the world that comes close to the taste of rum.
    Player: Striker
    Red Lilly: I heard there is a fine bounty on his head. Would be a shame though to lose such a handsome man to the executioner <winks>.
    Player: sugar
    Red Lilly: Sugar lets the money flow. We depend heavily on it.
    Player: thais
    Red Lilly: Thais might be a splendid town, but this is of no use to us here. The situation in our town gets worse with every ship full of foreigners that arrives here.
    Player: trade
    Red Lilly: Of course, just browse through my wares. Remember that if you buy vials of oil, there’s a deposit of 5 gold on the empty one.
    Player: venore
    Red Lilly: I heard Venore will soon acquire several trade monopolies that will grant them wealth for centuries.
    Player: voodoo
    Red Lilly: Well, <lowers the voice to a whisper> there are several people around who know this or that about voodoo and not all of them are up to something good. Just buy some lucky charms from that old hag Charlotta to be on the safe side.
    Player: Wyrmslicer
    Red Lilly: A handsome man but a bit too stiff. I think no one has ever had a chance to see him smiling.
    Player: bye / farewell
    Red Lilly: Good bye sweetie.

    Special dialogue 1

    Player: vial
    Red Lilly: I will pay you 5 gold for every empty vial. Ok?
    Player: no
    Red Lilly: Hmm, but please keep Tibia litter free.

    Special dialogue 2

    Player: vial
    Red Lilly: I will pay you 5 gold for every empty vial. Ok?
    Player: yes
    Red Lilly: You don’t have any empty vials.

    • This topic was modified 3 months, 2 weeks ago by Mogh.
    • This topic was modified 3 months, 1 week ago by Mogh.
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